herobrine no mod 8 juillet 2017 18:34 1.8.1 Précédent Suivant bonjour herobrine est maintenant disponible pour toute les version 1.8 mais conseillé en 1.8.1 application-code Commandes Copier la commande / Invoquer FallingSand ~ ~ 2 ~ {Bloc: redstone_block, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / fill ~ -1 ~ -14 ~ ~ -1 ~ 1 ~ redstone_block}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / fill ~ -1 ~ -13 ~ ~ ~ 2 ~ air}, Heure: 1, Equitation: {id: FallingSand, Block: command_block , TileEntityData: {Commande: / invoquer FallingSand ~ -1 ~ -4 ~ 15 {Bloc: iron_block, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / invoquer FallingSand ~ 2 ~ -7 ~ -2 {Block: iron_block, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Command: / convocation FallingSand ~ ~ ~ -2 {Block: command_block, TileEntityData: {Command: / execute @e [Type = Item, score_hhhh_min = 1] ~ ~ ~ / flamme de particules ~ ~ ~ 0.1 0.2 0.1 0.01 3 force}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / execute @e [Type = Zombie,Name = Herobrine] ~ ~ ~ / flamme de particules ~ ~ ~ 13 1 13 0.01 20 force}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / joueurs de tableau de bord définis @e [nom = Hhb score_h_min = 1180, score_h = 1180] h 1200}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [nom = hhb, score_h_min = 1180, score_h = 1180 ] ~ ~ ~ / Invoquer EnderCrystal ~ ~ 4 ~ {Nom personnalisé: "hsave"}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / joueurs de tableau de bord définis @e [name = hhb , Score_h_min = 1080, score_h = 1080] h 1100}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [nom = hhb, score_h_min = 1080, score_h = 1080] ~ ~ ~ / Invoquer EnderCrystal ~ ~ 4 ~ {Nom personnalisé: "hsave"}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [name = hsave,Type = EnderCrystal] ~ ~ ~ / joueurs de tableau de bord supprimez @e [r = 10, nom = hhb] h 1}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / jeux de tableaux réglés @e [type = Item, score_hhhhmin_30 = 30] hhhh 1}, Heure: 1}}}}}}}}}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / invomon FallingSand ~ ~ ~ -3 {Block: command_block, TileEntityData: {Command: / execute @e [type = ArmorStand, score_hh_min = 380, score_hh = 380] ~ ~ -18 ~ / joueurs de tableau de bord configurent @e [r = 5, nom = Hhb] h 1000}, Time: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_hh_min = 380, score_hh = 380] ~ ~ ~ / convocation EnderCrystal ~ ~ -18 ~ {CustomName: "hsave"}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [nom = hhe, score_hh_min = 280] ~ ~ ~ / Time set 13000}, Time: 1, Equitation: {id: FallingSand,Block: command_block, TileEntityData: {Command: / joueurs de tableau de bord définis @e [type = ArmorStand, score_hh_min = 600, score_hh = 610] hh 600}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: { Commande: / execute @e [type = ArmorStand, score_h_min = 1000, score_h = 1000] ~ ~ ~ / gamerule doTilesDrop true}, Time: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / execute @e [type = ArmorStand, score_hh_min = 380, score_hh = 385] ~ ~ ~ / invoquer FireworksRocketEntity ~ ~ -16 ~ {LifeTime: 0, FireworksItem: {id: 401, Count: 1, tag: {Fireworks: {Explosions: [{Flicker: 0, Trail: 0, Type: 1, Couleurs: [000000]}]}}}}}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / execute @ E [nom = hhmet] ~ ~ ~ / flamme de particules ~ ~ ~ 1 1 1 0.1 10 force}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / entitydata @e [name = Hhmet] {ExplosionPower: 1,Direction: [0.0, -0.5,0.0]}}, Time: 1}}}}}}}}}}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / invoquer FallingSand ~ ~ ~ -4 {Bloc: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_hh_min = 380, score_hh = 380] ~ ~ ~ / tp @a [r = 150] ~ ~ 4 ~}, Heure : 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / kill @e [nom = hhfire, score_hhh_min = 24]}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData : {Commande: / execute @e [nom = hhfire, score_hhh_min = 23] ~ ~ ~ / convocation Fireball ~ ~ 10 ~ {Nom personnalisé: "hhmet", direction: [0.0,0.0,0.0]}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / les joueurs de tableau de bord ajoutent @e [nom = hhfire] hhh 1}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Command : / Joueurs de tableau de bord définis @a [score_h_min = 8] h 1}, Heure: 1, Equitation: {id:FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_hh_min = 380] ~ ~ ~ / execute @a [r = 150, score_h_min = 7, score_h = 7] ~ ~ ~ / invoquer ArmorStand ~ ~ -2 ~ {Nom personnalisé: "hhfire", NoGravity: 1, Invulnerable: 1, Invisible: 1, DisabledSlots: 2039552, NoAI: 1}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData : {Command: / joueurs de tableau de bord supprimer @a [score_h_min = 1] h 1}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_hh_min = 380] ~ ~ ~ / joueurs de tableau de bord ajouter @a [r = 150] h 2}, Heure: 1}}}}}}}}}}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / invoquer FallingSand ~ ~ ~ -5 {Bloc: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_hh_min = 280, score_hh = 280] ~ ~ ~ / title @a [r = 180] Titre {bold: false, text: '', extra:[{Text: 'Die ... you fool!'}]}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_hh_min = 280 , Score_hh = 280] ~ ~ ~ / title @a [r = 180] sous-titre {text: '', bold: true, extra: [{text: '- Herobrine', italic: true}]}}, Time: 1 , Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_hh_min = 280, score_hh = 280] ~ ~ ~ / title @a [r = 180] fois 10 75 25 }, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / joueurs de tableau de bord set @e [score_h_min = 500, score_h = 520] h 500}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, name = hhb, score_h_min = 340] ~ ~ ~ / fumée de particules ~ 2 ~ 4 ~ -2 0 1 0 0.01 5 force}, Heure : 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande:/ Execute @e [type = ArmorStand, name = hhb, score_h_min = 340] ~ ~ ~ / fumée de particules ~ -2 ~ 4 ~ 2 0 1 0 0.01 5 force}, Temps: 1, Equitation: {id: FallingSand, Block : Command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, name = hhb, score_h_min = 340] ~ ~ ~ / fumée de particules ~ -2 ~ 4 ~ -2 0 1 0 0.01 5 force}, Heure: 1 , Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, name = hhb, score_h_min = 340] ~ ~ ~ / fumée de particules ~ 2 ~ 4 ~ 2 0 1 0 0.01 5 force}, Time: 1}}}}}}}}}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / convocation FallingSand ~ ~ ~ -6 {Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, name = hhb, score_h_min = 340] ~ ~ ~ / fumée de particules ~ ~ 6 ~ -2 -1 0 0 0.01 5 force}, Temps: 1, Equitation: { Id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, name = hhb,Score_h_min = 340] ~ ~ ~ / fumée de particules ~ ~ 6 ~ 2 1 0 0 0.01 5 force}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / execute @e [type = ArmorStand, name = hhb, score_h_min = 340] ~ ~ ~ / fumée de particules ~ -2 ~ 6 ~ 0 0 1 0.01 5 force}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / Execute @e [type = ArmorStand, name = hhb, score_h_min = 340] ~ ~ ~ / fumée de particules ~ 2 ~ 6 ~ 0 0 1 0.01 5 force}, Temps: 1, Equitation: {id: FallingSand, Block: command_block , TileEntityData: {Commande: / execute @e [type = ArmorStand, name = hhb, score_h_min = 340] ~ ~ ~ / fumée de particules ~ ~ 2 ~ -2 -1 0 0 0.01 5 force}, Temps: 1, Equitation: {Id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, name = hhb, score_h_min = 340] ~ ~ ~ / fumée de particules ~ ~ 2 ~ 2 1 0 0 0.01 5 force}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande:/ Execute @e [type = ArmorStand, name = hhb, score_h_min = 340] ~ ~ ~ / fumée de particules ~ -2 ~ 2 ~ 0 0 1 0.01 5 force}, Temps: 1, Equitation: {id: FallingSand, Block: Command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, name = hhb, score_h_min = 340] ~ ~ ~ / fumée de particules ~ 2 ~ 2 ~ 0 0 1 0.01 5 force}, Heure: 1}}}}} }}}}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / convocation FallingSand ~ ~ ~ -7 {Bloc: command_block, TileEntityData: {Commande: / tp @e [type = ArmorStand, name = hhe] ~ ~ ~ ~ 5 ~}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Command: / entitydata @e [type = ArmorStand, score_hh_min = 201, score_hh = 201] {Pose: {Corps: [6f, 0f, 0f], Tête: [52f, 0f, 0f], LeftLeg: [55f, 0f, 0f], RightLeg: [15f, 0f, 0f]}, Équipement: [ {}, {Id: chainmail_boots}, {id: iron_leggings}, {id: iron_chestplate}, {id: 397, Damage: 3, tag: {SkullOwner: MHF_Herobrine}}]}}, Heure: 1, Equitation: {id :FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_hh_min = 1, score_hh = 200] ~ ~ ~ / playsound mob.irongolem.death @a [r = 150] 0 0 0 1 0.6 1}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_hh_min = 195, score_hh = 200] ~ ~ ~ / convocation FireworksRocketEntity ~ ~ ~ { LifeTime: 0, FireworksItem: {id: 401, Count: 1, tag: {Fireworks: {Explosions: [{Flicker: 0, Trail: 0, Type: 1, Couleurs: [000000]}]}}}}}}, Time: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_hh_min = 201] ~ ~ ~ / fumée de particules ~ ~ -0.5 ~ 0.15 0.15 0.15 0.01 5 force }, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_hh_min = 1, score_hh = 200] ~ ~ ~ / flamme de particules ~ ~ -2 ~ 0.15 0.15 0.15 0.1 30 force}, Temps: 1, Equitation: {id:FallingSand, Block: command_block, TileEntityData: {Commande: / tp @e [type = ArmorStand, score_hh_min = 1, score_hh = 200] ~ ~ 0.1 ~}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData : {Command: / les joueurs de tableau de bord ajoutent @e [type = ArmorStand, name = hhe] hh 1}, Time: 1}}}}}}}}}}, Time: 1, Equitation: {id: FallingSand, Block: command_block , TileEntityData: {Commande: / invoquer FallingSand ~ ~ ~ -8 {Bloc: command_block, TileEntityData: {Command: / entitydata @e [type = ArmorStand, score_h_min = 1] {Fire: 10s}}, Heure: 1, Equitation: {Id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_h_min = 340, score_h = 340] ~ ~ ~ / invoquer ArmorStand ~ ~ 1 ~ {CustomName: "hhe", NoGravity: 1, Invulnerable: 1, Invisible: 1, DisabledSlots: 2039552, NoAI: 1}}, Time: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand,Score_h_min = 2] ~ ~ ~ / kill @e [type = ArmorStand, score_h_min = 1, score_h = 1]}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / entitydata @e [Type = Bat, name = hhf] {Fire: 0s}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_h_min = 60, score_h = 350] ~ ~ ~ / execute @e [type = Bat, name = hhf, c = 1] ~ ~ ~ / playsound mob.endermen.scream @a [r = 150] 0 0 0 1 1.3 1}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Bat, name = hhf] ~ ~ ~ / fill ~ ~ -1 ~ -2 ~ ~ -7 ~ -2 Minecraft: air}, Time: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Bat, name = hhf] ~ ~ ~ / fill ~ ~ -1 ~ 2 ~ ~ -8 ~ 2 minecraft: air}, Time: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Bat,Nom = hhf] ~ ~ ~ / fill ~ -2 ~ -1 ~ ~ -2 ~ -8 ~ minecraft: air}, Heure: 1}}}}}}}}}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / convocation FallingSand ~ ~ ~ -9 {Bloc: command_block, TileEntityData: {Commande: / execute @e [type = Bat, name = hhf] ~ ~ ~ / fill ~ 2 ~ -1 ~ ~ 2 ~ -6 ~ minecraft: air}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Bat, name = hhf] ~ ~ ~ / Fill ~ ~ -1 ~ ~ ~ -5 ~ minecraft: air}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Bat, name = hhf] ~ ~ ~ / Flamme de particules ~ ~ ~ 0 3 0 0.1 0 force}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_h_min = 30, Score_h = 75] ~ ~ ~ / invoquer Bat ~ ~ ~ {Silencieux: 1, Effets actifs: [{Id: 11, Amplificateur: 100, Durée: 1000000, ShowParticles: 0b}, {Id: 14, Amplificateur: 1, Durée:1000000 ShowParticles: 0b}], CustomName: "hhf"}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_h_min = 30] ~ ~ ~ / Flamme de particules ~ 3 ~ ~ -2 1.5 0 0.1 0 force}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / execute @e [type = ArmorStand, score_h_min = 30 ] ~ ~ ~ / Flamme de particules ~ -3 ~ ~ 2 1.5 0 0.1 0 force}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_h_min = 30] ~ ~ ~ / flamme de particules ~ ~ ~ 3 0 1,5 -2 0,1 0 force}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand , Score_h_min = 30] ~ ~ ~ / flamme de particules ~ ~ ~ -3 0 1.5 2 0.1 0 force}, Heure: 1}}}}}}}}}}, Heure: 1}}}}}}}}}}}}} , Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande:/ Invoquer FallingSand ~ ~ -6 ~ -2 {Block: iron_block, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / convocation FallingSand ~ 1 ~ -3 ~ {Block: emerald_block, Time : 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / fill ~ 2 ~ 2 ~ 3 ~ -2 ~ 2 ~ -11 rockrock}, Heure: 1, Equitation: {id: FallingSand, Block : Command_block, TileEntityData: {Commande: / tellraw @a [r = 200] {"texte": "Cette machine est entièrement assemblée.", "Couleur": "vert", "gras": "vrai"}}, heure : 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / fill ~ -1 ~ ~ ~ -1 ~ -5 ~ quartz_block}, Heure: 1, Equitation: {id: FallingSand, Block: command_block , TileEntityData: {Commande: / setblock ~ -1 ~ -1 ~ -3 command_block 0 replace {Command: / testfor @a [score_hhhhh_min = 11]}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande:/ Setblock ~ -1 ~ -3 ~ -3 command_block 0 replace {Command: / testfor @a [score_hhhhh = 3]}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / Setblock ~ -1 ~ 1 ~ -2 unpowered_comparator 2}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / setblock ~ -1 ~ -1 ~ -2 unpowered_comparator 2}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / fill ~ -1 ~ ~ -2 ~ -1 ~ 4 ~ -3 quartz_block}, Time: 1}}}}}}}}}}} }, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / fill ~ 1 ~ -7 ~ -11 ~ 1 ~ 3 ~ 3 stained_glass 15 replace stained_glass}, Heure: 1, Equitation: {Id: FallingSand, Block: command_block, TileEntityData: {Command: / convocation FallingSand ~ 1 ~ ~ -10 {Bloc: redstone_block, Time: 1}}, Time: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData : {Command: / convocation FallingSand ~ ~ ~ -5 {Block: command_block,TileEntityData: {Commande: / execute @a [score_hhhhh_min = 10, score_hhhhh = 10] ~ ~ ~ / objectifs du tableau de bord supprimez hh}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / execute @a [score_hhhhh_min = 10, score_hhhhh = 10] ~ ~ ~ / objectifs du tableau de bord supprimer h}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / clear @a [score_hhhhh_min = 10, Score_hhhhh = 10]}, Time: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / replaceitem entity @a [score_hhhhh = 2] slot.hotbar.2 armor_stand 1 0 {HideFlags: 127, ench : [{Id: 34, lvl: 10}]}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Command: / replaceitem entity @a [score_hhhhh = 2] slot.hotbar.1 Coal_block 4 0 {HideFlags: 127, ench: [{id: 34, lvl: 10}]}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande:/ Replaceitem entity @a [score_hhhhh = 2] slot.hotbar.0 gold_block 4 0 {HideFlags: 127, ench: [{id: 34, lvl: 10}]}}, Temps: 1, Equitation: {id: FallingSand, Bloc: command_block, TileEntityData: {Command: / joueurs de tableau de bord ajouter @a [score_hhhhhmin = 4] hhhhh 1}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / joueurs de tableau de bord ajouter @a [Score_hhhhh = 2] hhhhh 1}, Time: 1}}}}}}}}}}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / convocation FallingSand ~ ~ ~ -6 {Block: command_block, TileEntityData: {Commande: / execute @a [score_hhhh_min = 1] ~ ~ ~ / flamme de particules ~ ~ ~ 1 0 1 0.01 20 force}, Heure: 1, Equitation: {id: FallingSand, Block: command_block , TileEntityData: {Commande: / execute @e [type = Item, score_hhhh_min = 30] ~ ~ ~ / flamme de particules ~ ~ ~ 8 0 8 0.01 500 force}, Temps: 1, Equitation: {id: FallingSand, Block: command_block , TileEntityData: {Commande:/ Exécuter @a [score_hhhh_min = 1] ~ ~ ~ / entitydata @e [r = 5, type =! Item] {Motion: [0.0,0.1,0.0], Fire: 100s}}, Heure: 1, Equitation: { Id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Item, score_hhhh_min = 1] ~ ~ ~ / entitydata @e [r = 20, type =! Item] {Motion: [0.0,0.1 , 0.0], Fire: 999s, FallDistance: 100}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [nom = hhb, score_h_min = 1290, score_h = 1290 ] ~ ~ ~ / Effect @e [type = Zombie, name = Herobrine] 22 1000000 40 true}, Time: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Zombie, nom = Herobrine] ~ ~ ~ / effet @a [r = 6] 4 4 3 true}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Zombie, nom = Herobrine] ~ ~ ~ / effet @a [r = 2] 15 2 2 true}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData:{Commande: / execute @e [type = Zombie, nom = Herobrine] ~ ~ ~ / effet @a [r = 5] 2 2 0 true}, Heure: 1}}}}}}}}}}}, Heure: 1 , Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / invoquer FallingSand ~ ~ ~ -7 {Block: command_block, TileEntityData: {Command: / joueurs de tableau de bord supprimer @a hhhh 1}, Heure: 1, Equitation : {Id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Zombie, name = Herobrine, score_hhhh_min = 650, score_hhhh = 650] ~ ~ ~ / tp @e [type = Zombie, c = 1] @p [r = 100]}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Command: / joueurs de tableau de bord définis @a hhhh 2 {Inventaire: [{id: "minecraft: chainmail_boots ", Slot: 100b, tag: {display: {Nom:" Despair "}}}}}}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / effect @e [type = Zombie, nom = Herobrine, score_hhhh_min = 150, score_hhhh = 160] 11 1 100 true}, Heure: 1,Riding: {id: FallingSand, Block: command_block, TileEntityData: {Command: / entitydata @e [type = Zombie, name = Herobrine, score_hhhh_min = 150, score_hhhh = 160] {Motion: [0.0, -2.5,0.0]}} , Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Command: / entitydata @e [type = Zombie, name = Herobrine, score_hhhh_min = 70, score_hhhh = 150] {Motion: [0.0.0.3, 0.0]}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Zombie, name = Herobrine, score_hhhh_min = 250, score_hhhh = 270] ~ ~ ~ / Playsound mob.endermen.scream @a [r = 99] 0 0 0 1 1.3 1}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Zombie, Nom = Herobrine, score_hhhh_min = 250, score_hhhh = 270] ~ ~ ~ / tp @a [r = 150] @e [type = Zombie, c = 1]}, Heure: 1}}}}}}}}}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande:/ Invoquer FallingSand ~ ~ ~ -8 {Block: command_block, TileEntityData: {Commande: / execute @e [type = Zombie, name = Herobrine, score_hhhh_min = 250, score_hhhh = 270] ~ ~ ~ / spreadplayers ~ ~ 5 8 faux @ E [type = Zombie, name = Herobrine, r = 20]}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Fireball, name = hatt] ~ ~ ~ / Flamme de particules ~ ~ ~ 0,25 0,25 0,25 0,1 25 force}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / entitydata @e [type = Fireball, name = hatt] { Direction: [0.0, -2.0,0.0], ExplosionPower: 0}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Zombie, name = Herobrine, Score_hhhh_min = 125, score_hhhh = 125] ~ ~ ~ / invoquer Fireball ~ -2 ~ 30 ~ {CustomName: "hatt", direction: [0.0,0.0,0.0]}}, Temps: 1, Equitation: {id: FallingSand, Bloc: command_block, TileEntityData: {Commande:/ Execute @e [type = Zombie, name = Herobrine, score_hhhh_min = 110, score_hhhh = 110] ~ ~ ~ / invoquer Fireball ~ ~ 30 ~ -2 {Nom personnalisé: "hatt", direction: [0.0,0.0,0.0]} }, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Zombie, name = Herobrine, score_hhhh_min = 95, score_hhhh = 95] ~ ~ ~ / convocation Fireball ~ 2 ~ 30 ~ {Nom personnalisé: "hatt", direction: [0.0,0.0,0.0]}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Zombie, nom = Herobrine, score_hhhh_min = 80, score_hhhh = 80] ~ ~ ~ / invoquer Fireball ~ ~ 30 ~ 2 {Nom personnalisé: "hatt", direction: [0.0,0.0,0.0]}}, Temps: 1, Equitation: {Id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Zombie, name = Herobrine, score_hhhh_min = 30, score_hhhh = 55] ~ ~ ~ / execute @a [r = 100] ~ ~ ~ / Spreadplayers ~ ~ 0 1 false @p}, Heure: 1}}}}}}}}}}}, Heure:1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / convocation FallingSand ~ ~ ~ -9 {Block: command_block, TileEntityData: {Command: / les joueurs de tableau de bord définissent @e [type = Zombie, name = Herobrine , Score_hhhh_min = 1000] hhhh 1}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / joueurs de tableau de bord ajouter @e [type = Zombie, nom = Herobrine] hhhh 1}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Zombie, name = Herobrine] ~ ~ ~ / flamme de particules ~ ~ ~ 0.5 0.5 0.5 0.1 1 force}, Heure: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Zombie, name = Herobrine] ~ ~ ~ / particle angryVillager ~ ~ ~ 0.5 0.5 0.5 0.1 1 force}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / entitydata @e [type = Item, score_hhhh_min = 1] {Invulnerable: 1, CustomName: "Désespoir ", Nom personnaliséVisible: true, Âge: -32768}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / joueurs de tableau de bord ajouter @e [type = Item] hhhh 1 {Item: {Id: "minecraft: chainmail_boots", tag: {display: {Nom: "Despair"}}}}}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Command: / effect @e [Type = Zombie, nom = Herobrine] 1 1 4 true}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [nom = hhb, score_h_min = 1230] ~ ~ ~ / Difficulté 1}, Heure: 1}}}}}}}}}}, Heure: 1}}}}}}}}}}}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / invoquer FallingSand ~ ~ -5 ~ -12 {Bloc: command_block, TileEntityData: {Command: / kill @e [nom = hhb, score_h_min = 1291]}, Heure: 1, Equitation: {id: FallingSand, Block : Command_block, TileEntityData: {Commande: / execute @e [nom = hhb, score_h_min = 1290,Score_h = 1290] ~ ~ ~ / exécuter @p ~ ~ ~ / invoquer Zombie ~ ~ 3 ~ {DropChances: [0.0f, 1.0f, 0f, 0f, 0f], Silencieux: 1, CustomName: "Herobrine", Équipement: [{Id: iron_sword}, {id: chainmail_boots, Count: 1, tag: {Unbreakable: 1, HideFlags: 127, ench: [{id: 34, lvl: 1}], afficher: {Nom: "Désespoir"} }}, {Id: iron_leggings, tag: {ench: [{id: 34, lvl: 10}]}}, {id: iron_chestplate, tag: {AttributeModifiers: [{AttributeName: "generic.knockbackResistance", Nom: " Generic.knockbackResistance ", Montant: 100, Opération: 0, UUIDLeast: -98765, UUIDMost: 98765}]}, ench: [{id: 34, lvl: 10}]}, {id: 397, Damage: 3, tag : {SkullOwner: MHF_Herobrine}}], ActiveEffects: [{Id: 14, Amplificateur: 1, Durée: 1000000, ShowParticles: 0b}, {Id: 5, Amplificateur: 8, Durée: 1000000, ShowParticles: 0b}]}} , Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [name = Herobrine,Type = Zombie] ~ ~ ~ / time set 15000}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [nom = hhb, score_h_min = 1230] ~ ~ 18 ~ / Kill @e [name = hhe, type = ArmorStand, r = 10]}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [name = hhb, score_h_min = 1230] ~ ~ ~ / invoquant LightningBolt ~ ~ ~}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [nom = hhb, score_h_min = 1230, score_h = 1230] ~ ~ ~ / Title @a [r = 180] titre {bold: false, text: '', extra: [{text: 'COMMENT DARE YOU?'}]}}}, Time: 1, Riding: {id: FallingSand , Block: command_block, TileEntityData: {Commande: / execute @e [nom = hhb, score_h_min = 1230, score_h = 1230] ~ ~ ~ / titre @a [r = 180] sous-titre {texte: '', gras: vrai, Extra: [{text: '- Herobrine', italic: true}]}}, Time: 1, Riding: {id: FallingSand, Block: command_block,TileEntityData: {Commande: / fill ~ 1 ~ ~ 8 ~ 1 ~ 7 ~ air}, Heure: 1}}}}}}}}}}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / invoquer FallingSand ~ 2 ~ -3 ~ -12 {Bloc: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_h_min = 350, score_h = 350] ~ ~ ~ / kill @e [type = Bat, nom = hhf, r = 150]}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_h_min = 76, score_h = 76] ~ ~ ~ / Execute @e [type = Bat, name = hhf, r = 5] ~ ~ ~ / convocation Bat ~ ~ -10 ~ {Silencieux: 1, ActiveEffects: [{Id: 11, Amplificateur: 100, Durée: 1000000, ShowParticles: 0b}, {Id: 14, Amplificateur: 1, Durée: 1000000, ShowParticles: 0b}], Nom personnalisé: "hhf"}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData : {Commande: / execute @e [type = ArmorStand, score_h_min = 30, score_h = 30] ~ ~ ~ / playsound mob.irongolem.Mort @a [r = 150] 0 0 0 1 0.6 1}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, name = hhb] ~ ~ ~ / Particle townaura ~ ~ ~ 3 0 3 0,1 100 force}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_h_min = 2, score_h = 2] ~ ~ ~ / gamerule doTileDrops false}, Temps: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / joueurs de tableau de bord ajouter @e [type = ArmorStand, name = hhb] h 1} , Time: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand] ~ ~ ~ détection ~ 1 ~ ~ minecraft: gold_block 0 / execute @e [type = ArmorStand , R = 1, c = 1] ~ ~ ~ détecter ~ -1 ~ ~ minecraft: gold_block 0 / exécuter @e [type = ArmorStand, r = 1, c = 1] ~ ~ ~ détecter ~ ~ ~ 1 minecraft: gold_block 0 / execute @e [type = ArmorStand, r = 1,C = 1] ~ ~ ~ détecter ~ ~ ~ -1 minecraft: gold_block 0 / exécuter @e [type = ArmorStand, r = 1, c = 1] ~ ~ ~ détecter ~ 1 ~ ~ 1 minecraft: coal_block 0 / exécuter @ E [type = ArmorStand, r = 1, c = 1] ~ ~ ~ détecter ~ -1 ~ ~ -1 minecraft: coal_block 0 / exécuter @e [type = ArmorStand, r = 1, c = 1] ~ ~ ~ détecter ~ 1 ~ ~ -1 minecraft: coal_block 0 / execute @e [type = ArmorStand, r = 1, c = 1] ~ ~ ~ détecter ~ -1 ~ ~ 1 minecraft: coal_block 0 / entitydata @e [type = ArmorStand, C = 1] {CustomName: "hhb", NoGravity: 1, Invulnerable: 1, Invisible: 1, DisabledSlots: 2039552, NoAI: 1}}, Time: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / fill ~ -1 ~ ~ 8 ~ -1 ~ 7 ~ redstone_block}, Heure: 1}}}}}}}}}}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / invoquer FallingSand ~ 1 ~ -2 ~ -3 {Bloc: command_block, TileEntityData: {Commande: / effect @e [type = Zombie, name = Herobrine] 11 1 1 true}, Temps: 1, Equitation:{Id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = Item, score_hhhh_min = 1] ~ ~ ~ / effect @e [r = 20] 20 2 2 true}, Temps: 1, Equitation : {Id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @a [score_hhhh_min = 1] ~ ~ ~ / effect @e [rm = 1, r = 7] 20 2 2 true}, Time: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @e [type = ArmorStand, score_hh_min = 380, score_hh = 400] ~ ~ ~ / execute @a [r = 100] ~ ~ ~ / invomon Zombie ~ ~ 5 ~ {IsBaby: 1}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Command: / execute @e [type = Zombie, name = Herobrine, score_hhhh_min = 652, score_hhhh = 665] ~ ~ ~ / invoquer Zombie ~ ~ ~ {IsBaby: 1}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / execute @a [score_hhhhh_min = 10, score_hhhhh = 10] ~ ~ ~ / objectifs du tableau de bord supprimez hhh}, Heure: 1, Equitation: {id: FallingSand,Block: command_block, TileEntityData: {Commande: / execute @a [score_hhhhh_min = 10, score_hhhhh = 10] ~ ~ ~ / objectifs du tableau de bord supprimez hhhh}, Heure: 1, Equitation: {id: FallingSand, Block: iron_block, Time: 1 }}}}}}}}}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command:}, Time: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: { Command:}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande:}, Heure: 1}}}}}}}}}}}}, Heure: 1, Equitation: {id: FallingSand , Bloquer: command_block, TileEntityData: {Commande: / invoquer FallingSand ~ ~ -3 ~ 15 {Bloc: iron_block, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / fill ~ 2 ~ 1 ~ -13 ~ -2 ~ 1 ~ 1 stained_hardened_clay 10 replace stained_glass 0}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande:/ Fill ~ 2 ~ -6 ~ -13 ~ -2 ~ -6 ~ 1 stained_hardened_clay 10 replace stained_glass 0}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / convocation FallingSand ~ - 1 ~ -4 ~ -3 {Bloc: command_block, TileEntityData: {Commande: / convocation FallingSand ~ ~ 3 ~ -3 {Bloc: command_block, TileEntityData: {Commande: / fill ~ -1 ~ -1 ~ 7 ~ 3 ~ 9 ~ -8 minecraft: air}, Heure: 1}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / objectifs du tableau de bord supprimez hhhhh}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / fill ~ 1 ~ 6 ~ -10 ~ 1 ~ -3 ~ 4 stained_glass 14 replace stained_glass}, Heure: 1, Equitation: {id: FallingSand, Block: quartz_block, Heure: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / fill ~ 1 ~ 8 ~ -10 ~ 1 ~ -1 ~ 4 stained_glass 5 replace stained_glass}, Time: 1}}}}}}} Heure: 1, Equitation: {id: FallingSand, Block: command_block,TileEntityData: {Commande: / les objectifs du tableau de bord ajoutent hhhhh dummy hhhhh}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / les objectifs du tableau de bord ajoutent hhhh dummy hhhh}, Temps: 1, Equitation: { Id: FallingSand, Block: command_block, TileEntityData: {Commande: / les objectifs du tableau de bord ajoutent hhh dummy hhh}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Command: / scoreboard goals add hh dummy hh} , Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / objectifs du tableau de bord ajouter h dummy h}, Heure: 1}}}}}}}}}}}, Heure: 1, Equitation: {Id: FallingSand, Block: command_block, TileEntityData: {Commande: / invomon FallingSand ~ 1 ~ -2 ~ 15 {Bloc: iron_block, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / Setworldspawn ~ ~ ~}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande:/ Tellraw @a [r = 200] {"texte": "", "couleur": "rouge"}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / tellraw @ A [r = 200] {"texte": "3. Ne pas agir comme si c'était votre propre travail.", "Couleur": "rouge"}}, Temps: 1, Equitation: {id: FallingSand, Block: command_block , TileEntityData: {Commande: / tellraw @a [r = 200] {"texte": "2. N'utilisez pas cette commande pour participer à une compétition.", "Couleur": "rouge"}}, Heure: 1 , Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / tellraw @a [r = 200] {"text": "1. Crédit IJAMinecraft si vous utilisez cette commande". "," Couleur ": "Rouge"}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / tellraw @a [r = 200] {"text": "","Extra": [{"text": "https://www.youtube.com/user/IJAMinecraft","color":"gold","clickEvent":{"action":"open_url","value" : "Https://www.youtube.com/user/IJAMinecraft"}}]}}}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / tellraw @a [r = 200 ] {"Text": "'Herobrine Boss'", "bold": "true", "color": "gold", "extra": [{"text": "Command by IJAMinecraft", "color": " Blanc "," bold ":" false "}]}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / tellraw @a [r = 200] {" text ":" "," Couleur ":" rouge "}}, Heure: 1}}}}}}}}}}}, Heure: 1, Equitation: {id: FallingSand, Block:Command_block, TileEntityData: {Command: / fill ~ 1 ~ -8 ~ 14 ~ -1 ~ ~ 14 redstone_block}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Command: / setblock ~ ~ - 4 ~ 1 minecraft: wall_sign 2 destroy {Text1: "{text: '[Destroy]', couleur: rouge, gras: vrai}", Text2: "{texte: 'Cliquez avec le bouton droit de cette souris', couleur: noir}", Text3: "{text: 'signer à détruire', couleur: noir}", Text4: "{text: 'the machine!', Couleur: noir, clickEvent: {action: run_command, value: '/ joueurs de tableau de bord set @p Hhhhh 4 '}} "}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / setblock ~ ~ -2 ~ 1 minecraft: wall_sign 2 destroy {Text1:" {text:' [Obtenir des éléments] ', couleur: dark_green, bold: true} ", Text2:" {text:' Cliquez avec le bouton droit de cette souris ', couleur: noir} ", Text3:" {text:' sign up to get ', couleur:Noir} ", Text4:" {text: 'your items!', Couleur: noir, clickEvent: {action: run_command, value: '/ scoreboard players set @p hhhhh 0'}} "}}, Heure: 1, Equitation : {Id: FallingSand, Block: command_block, TileEntityData: {Command: / setblock ~ ~ ~ 1 minecraft: wall_sign 2 destroy {Text1: "{text: 'Herobrine', couleur: dark_red, bold: true}", Text2: " {Text: '-----', couleur: dark_red} ", Text3:" {text: 'Command by', couleur: black} ", Text4:" {text: 'IJAMinecraft', couleur: noir, clickEvent: {Action: run_command, value: '/ tell @p Herobrine n'est pas réel ... ou est-il?'}} "}}, Time: 1, Riding: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / Fill ~ 1 ~ -4 ~ 3 ~ -1 ~ 4 ~ 15 air}, Heure: 1, Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Commande: / fill ~ 2 ~ -3 ~ 2 ~ - 2 ~ 5 ~ 16 stained_glass 0 creux}, Heure: 1,Equitation: {id: FallingSand, Block: command_block, TileEntityData: {Command: / fill ~ 2 ~ -3 ~ 2 ~ -2 ~ -3 ~ 16 rockrock}, Time: 1, Equitation: {id: FallingSand, Block: command_block , TileEntityData: {Commande: / fill ~ 2 ~ -2 ~ 2 ~ -2 ~ 40 ~ 16 air}, Temps: 1, Equitation: {id: FallingSand, Block: redstone_block, Heure: 1, Equitation: {id: FallingSand , Block: command_block, TileEntityData: {Commande: / gamerule commandBlockOutput false}, Time: 1}}}}}}}}}}}}}}}}}}}}}